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- TidBITS#186/26-Jul-93
- =====================
-
- This week brings several corrections and clarifications of
- previous articles, RAM prices increasing, the pen-based
- PowerBook project disappearing, and the postponement of the
- online Congressional hearing. In the rumor department, Apple
- releases another hardware update and Prodigy appears on the
- Internet. Finally, Roy McDonald of Connectix anchors the
- issue with a thoughtful paper on software acceleration.
-
- This issue of TidBITS sponsored in part by:
- * APS Technologies -- 800/443-4199 -- 71520.72@compuserve.com
- Makers of hard drives, tape drives, memory, and accessories.
- For APS price lists, email: aps-prices@tidbits.com
-
- Copyright 1990-1993 Adam & Tonya Engst. Details at end of issue.
- Automated info: <info@tidbits.com>. Comments: <ace@tidbits.com>
- ---------------------------------------------------------------
-
- Topics:
- MailBITS/26-Jul-93
- RAM Prices Increase
- Pen-Based PowerBook Crossed Out
- Online Congressional Hearing Postponed
- Software Acceleration
- Reviews/26-Jul-93
-
- [Archived as /info-mac/per/tb/tidbits-186.etx; 30K]
-
-
- MailBITS/26-Jul-93
- ------------------
- I need to issue a correction and an apology. There is no way Jesse
- Helms could be involved with the House of Representatives' pilot
- project because he is a Senator, not a Representative. That's the
- correction. The apology is this: It was inappropriate to imply
- that Senator Jesse Helms would not participate in an Internet
- project. Whatever the Senator's politics, and whether or not I
- agree with them, there is room on the Internet for all opinions.
-
- And as long as I'm apologizing, just a quick note to clarify that
- the blurb for TidBITS #185_ inappropriately implied that
- Microseeds no longer supports Rival due to a problem with Rival.
- We know of no problems with Rival and congratulate the authors on
- their admirable efforts to support existing users and enhance
- Rival. If only all companies were as diligent in their customer
- service.
-
-
- **The Macintosh LC 520** is sold in Canada, or so
- <DELANEYG@wl.aecl.ca> writes to tell us. Unlike in the U.S., where
- Apple currently sells the LC 520 only to the education market,
- normal people can buy the LC 520 in Canada. The Canadian versions
- of the LC 520 sport 8 MB of RAM, an 80 MB or 160 MB hard disk, and
- an internal CD300i. All that, and apparently at a price lower than
- a comparably equipped LC III.
-
-
- **Bite the Purple Bullet** and buy yourself a bigger PowerBook
- drive. Along with the cases that various hard drive vendors sell,
- you can now buy a $99 NuBus card from ETC Peripherals that will
- accept your 2.5" hard drive (or a 3.5" low-power drive if you buy
- an optional Purple Bullet Expander). The Purple Bullet provides a
- selectable SCSI address switch, an LED activity light, ETC Disk
- Tools 4.0, and all the necessary cables. ETC -- 800/876-4ETC --
- 813/884-2863 -- 813/888-9535 (fax)
-
-
- **In the unconfirmed news department**, I hear that Apple has
- finished the Macintosh Hardware System Update 2.0, but that the
- update is not yet generally available. It fixes a many bugs on
- many different models of the Mac, many of which seem to be more
- operating system bugs than hardware problems, but who's
- complaining? We'll let you know more details once we have a copy
- ourselves. Also, I just heard that Prodigy is beta-testing an
- Internet gateway. We don't know if there's any cost to Prodigy
- users, but they need new software, called Mail Manager, and can
- sign up for Internet access at JUMP INTERNET. Prodigy users can
- receive Internet mail via the address format
-
- abcd12a@prodigy.com
-
- where "abcd12a" is the recipient's user ID. It's about time
- Prodigy appeared on the Internet, but don't expect a reliable
- gateway right away since it's still in testing. Again, details as
- they arise.
-
-
- RAM Prices Increase
- -------------------
- Fireworks weren't the only thing blowing up on the Fourth of July
- this year. In Japan the Sumitomo epoxy plant, which made most of
- the epoxy used in constructing DRAM chips, blew up. Along with
- parts of the factory, RAM prices immediately skyrocketed. The
- explosion wasn't the only factor in recent price increases, since
- supplies have been barely meeting demand in the PC industry, which
- has squeezed the smaller Macintosh market.
-
- Although the price of SIMMs was of course affected, a less obvious
- effect may show up in the price of configured computers. It's
- unclear if Apple will raise prices to compensate, or if Apple is
- even all that affected, given that the company was well-insulated
- from price shifts in the last price scare.
-
- There's nothing to do about the problem except wait it out,
- although I've heard the opinion that the price jumps happening at
- the moment are temporary and that prices will drop again in a few
- weeks or a month, though not to previous levels.
-
-
- Pen-Based PowerBook Crossed Out
- -------------------------------
- Along with all the layoffs, Apple has cut back projects deemed
- non-essential. Among them was the pen-based PowerBook, probably a
- modified Duo.
-
- In some ways it's a shame that such projects are dying, because
- even if they never lead to real products, the research often
- benefits Apple in other ways. However, I'm not surprised that
- Apple shelved the pen research for the time being, at least until
- they see how popular the MessagePad proves, given its pen
- interface.
-
- Several years ago handwriting research and pen interfaces were all
- the rage, and one developer I spoke with said that to receive
- venture capital you essentially had to include pen computing in
- your business plan. However, with GO's PenPoint remaining a niche
- operating system and with the demise of the much-touted Momenta
- pen notebook, pen computing fell out of favor with even the
- venture capitalists, and last I heard pen computing in your
- business plan meant almost certain rejection.
-
- In many ways, I think it all comes down to the manner in which you
- wish to record and manipulate information. The concept of a
- writing stick has been around for hundreds of years - first
- because it was necessary to make an impression and later because
- it could leave a trail of lead or ink behind it. But does that
- make sense as an interface to a computer, where you can't make an
- impression and where there is no permanence to a marked trail? I
- don't wish to imply that the current interfaces to computers are
- anything special, or that there aren't applications that lend
- themselves to a pen interface. The pen's primary advantage is that
- people know what to do with it, not that it's usable as a
- universal interface for a computer.
-
- Nonetheless, it's shame that Apple dropped the project, if only
- because only through experimentation will Apple (or anyone)
- determine the interface methods that work and those that don't.
- It's becoming painfully clear that the Macintosh interface is due
- for an overhaul despite its still-obvious lead over Windows. But
- that's another editorial.
-
- Information from:
- PEN.IDEAS@applelink.apple.com
-
-
- Online Congressional Hearing Postponed
- --------------------------------------
- Fresh off the heels of correcting my egregious mistake regarding
- Senator Helms, it seems that the Online Congressional Hearing was
- postponed until later in the year. The story behind the delay is
- interesting.
-
- The Internet Town Hall depends on donations from many
- organizations, many of which are commercial entities. Given the
- cost of computers, software, and network links, this isn't
- surprising, and in fact, it's an example of how even competing
- companies can cooperate for the community good, much as people
- cooperate on the Internet.
-
- Along with everything else, the Online Congressional Hearing was
- going to transmit audio and video over the Internet, and to avoid
- destroying the standard links, ARPA volunteered the use of their
- high-speed experimental DARTNET, whose underlying facilities are
- operated by Sprint. The Internet Town Hall folks asked if Sprint
- would like to join, and in the process provide a high-speed link
- to the hearing room. Sprint expressed some concerns about the
- ethical considerations of donating the link to the government,
- even for this use alone, so the subcommittee postponed the hearing
- for several months.
-
- The problem is that donations to the underlying infrastructure of
- the congressional committee could be construed as expenses which
- the government would have to reimburse. The idea is to avoid it
- seeming as though the committee was beholden to a specific
- interest group. I have a feeling that things are not so squeaky
- clean in Washington as this may imply, but I approve of the
- Internet Town Hall folks making sure that the Internet is kept
- above any such impropriety. We hope this hearing will happen in a
- few months and not end up sucked into a giant black hole of
- government investigations.
-
- You can still email comments to <congress@town.hall.org> to be
- forwarded to the Subcommittee staff. You can also ask to be added
- to a list that will be notified when the hearing is rescheduled.
-
- Information from:
- Carl Malamud -- carl@trystero.malamud.com
-
-
- Software Acceleration
- ---------------------
- by Roy K. McDonald, Connectix -- connectix@applelink.apple.com
- Presented at the Sumeria Technologies & Issues Conference
-
- Hardware gets faster every year. We've all come to expect it. And,
- a huge amount of work is going on right now to ensure that next
- year the same thing will happen.
-
- Software gets more features. And unfortunately, all too often, the
- presumption that fast hardware will take up the slack has meant
- that inelegant software design needlessly eats up performance
- advances. The irony is that software improvements are often far
- more dramatic in their impact than hardware improvements. Hardware
- is the tortoise, advancing relentlessly in tens of percents per
- year; software is the hare - on occasion it leaps orders of
- magnitude.
-
- This article reviews what has been done in software acceleration
- on the Mac, highlighting how much more could be done right now. I
- aim to persuade you to think about Mac performance as a hybrid of
- hardware and software acceleration and perhaps shift your
- priorities a little in favor of pushing the envelope on code
- rather than silicon.
-
-
- Decade of Macintosh Hardware Advances
- Let's start by seeing what can be done with hardware. How has
- Macintosh hardware improved in performance over the past 10 years?
-
- The original 128K Mac had an effective speed of roughly 1/2 MIP.
- Today's Quadra 950 provides about 8 MIPs. Of course, the Quadra
- 950 is relatively expensive, so on a real $/MIP basis, the growth
- is only eight-fold, equivalent to a yearly average improvement of
- 26 percent.
-
- SCSI, NuBus, and AppleTalk speeds have changed less. SCSI may be
- about twice as fast as it originally was. The new Cyclone NuBus
- standard will give a four times performance boost. AppleTalk is
- basically unchanged. And, although EtherTalk has led to a high-
- speed network standard bandwidth that is roughly twenty times
- better than what we had in 1984, actual throughput is roughly only
- a factor of five better.
-
- Typical RAM installation has grown from 128K to the current
- average of 6 MB, a 50 times growth, or about 50 percent per year.
- Access speeds of main storage have only improved about a factor of
- two (although caching has mitigated this otherwise fatal
- limitation).
-
- Common hard drives seek an average of about five times faster and
- have ten times the capacity than they did when drives first
- shipped for the Mac Plus. The average transfer rate hasn't
- improved by much more than a factor of two.
-
- Overall, we might imagine a "Speedometer" increase of as much as a
- factor of 20 over the past decade (with perhaps much more than
- that for floating-point operations).
-
- That's not to say that hardware can't make occasional big leaps,
- too. RISC processors will provide a roughly three times
- performance jump on one-third the die size, for an overall price-
- performance step of ten times in what will probably be a two to
- three year transition period. DSP can also accelerate certain
- processes by an order of magnitude.
-
- But, taken all together, typical jobs on a constant-priced Mac
- have been able to be performed roughly 25 percent faster every
- year, solely because of technical advances in hardware and
- increased performance for the price. This means hardware
- performance doubles roughly every three years, a rate likely to
- continue for the foreseeable future.
-
-
- Software Advances
- While hardware advances are relentless and pervasive, software
- improvements are often more specific in their impact. The
- performance results, however, can be dramatic.
-
- For a familiar example, consider the case of 'Find File' running
- under System 6 versus System 7. For fun, we recently took a Mac
- Plus running System 7 and raced it against a Mac IIci using System
- 6. The System 7 software was running on hardware five years older
- than the System 6 version. Still, Find File went slightly faster
- on the Plus, because Find File is roughly ten times faster in its
- current form.
-
- Unfortunately, it often takes a long time for well-known software
- techniques to enter the commercial sector. For instance, it was
- many years after the introduction of the first spreadsheet
- (VisiCalc) before sparse and virtual array techniques were used.
- If you wanted a 50 by 1,000 cell spreadsheet, you had to have
- 50,000 cells worth of RAM (say, 800K), even if most cells were
- empty.
-
- Sparse techniques would have allowed you to use only the amount of
- memory taken by full cells, and virtual techniques to use disk
- space as well, at the cost of slower calculation. But the
- marketing war focussed on porting to new platforms and adding new
- features, not on saving RAM. A few engineer-years could have saved
- users tens of millions of dollars worth of RAM.
-
- Many new technologies which seem to arrive because of hardware
- advances are in fact largely enabled by software breakthroughs. We
- did a rough analysis of the increased performance in a variety of
- frontier technologies over the past five years and tried to assess
- what fraction of speed improvements came from software as opposed
- to hardware. We concluded that the software components for the
- various technologies were:
-
- * Voice recognition 80%
- * Handwriting recognition 80%
- * Dynamic 3D graphics 60%
- * Compression 50%
-
- In all cases, some hardware improvement was necessary in order to
- make the technologies practical, (e.g. DSP) but better software,
- particularly better software algorithms were the most important
- enabling technology.
-
-
- Components of Speed
- Where does the speed come from? You can break the software design
- process into three components: algorithms, implementation, and
- compilation.
-
- The largest range of performance difference comes from algorithm
- selection. This may also be the area of poorest performance in the
- industry today. Factors of 10 and 100 losses in performance are
- common. Why is this?
-
- Consider the basic Order theory of algorithms. Every computer
- algorithm can be classed by Order. For example, an Order N
- algorithm takes twice as long when you run it on twice as much
- data. An Order N-squared algorithm takes four times as long. Lots
- of computational problems are easy to code as N-squared
- algorithms, but can be rewritten with difficulty to scale as
- NlogN.
-
- A famous example was the introduction of the Fast Fourier
- Transform in the mid-60's, an NlogN algorithm that replaced the
- previous N-squared algorithm.
-
- A 1,024 point transform could thus be performed 100 times faster
- by this new software method. So this advance was comparable in
- speed to over 20 years of general-purpose hardware speed
- improvement. And, it was accomplished through a software change
- which, once developed, had no marginal cost over the prior
- solution.
-
- Unfortunately, plenty of commercial software ships every day
- containing inefficient algorithms. Sorting records in a database
- is a familiar example where NlogN algorithms can be used but
- aren't always. When you scale your data from 10 to 100 records,
- pixels, or whatever, it means the algorithm may take 100 times
- longer to run, when it only needs to take twenty times longer.
-
- It's easy to see why it happens. From the technical perspective,
- debugging and benchmarking is often done on limited data sets that
- don't reveal how badly the code will bog down in real world
- applications. And the real world constantly increases data set
- size, often at an exponential rate. Screen diagonal and pixel
- resolution are two common parameters which quadruple data set size
- when the parameters double.
-
- Over in marketing, they know that software is not as rigorously
- benchmarked for speed as hardware, because comparisons are often
- more difficult to apply. So feature lists and time-to-market
- become disproportionately important factors.
-
- Good algorithms are not enough. Implementation counts as well. For
- example, suppose you need code for looking up records in a
- database. An efficient algorithm for this is Order N - twice as
- many records means twice as long a search.
-
- The usual way to accomplish this is to index the records in a
- binary tree. Then you need to do log(2) N index lookups to get the
- location. To find a single record in a 1,000 record data base
- requires 10 lookups.
-
- But, if each of these lookups involves a separate hard drive
- access, the implementation is poor, even though the algorithm is
- optimal. A better (and more typical) implementation would bring
- some or all of the directory information into RAM at the time of
- the first disk hit and cache it there for the next nine lookups.
- Whether or not you use an optimized algorithm, if the
- implementation is three times slower than necessary, the overall
- performance suffers by the same ratio.
-
- Good implementation is often a matter of deep familiarity with the
- target hardware platform, a familiarity which is increasingly
- difficult to achieve as technology life cycles shrink ever
- shorter.
-
- Also, the code we write is not the code the system runs. Between
- the two stands a compiler.
-
- Within the Mac world one can find a range of commercial C
- compilers that vary by as much as 30 percent or more in ultimate
- compiled code performance. To do better than that, one must write
- in assembler, and here the variations are even greater. To put it
- bluntly, it's not hard to do a lot better than MPW.
-
- Looking beyond the Mac, we must face the fact that much more
- effort has gone into optimizing 80x86 compilers than 680x0
- products. As Windows has gained market share, more and more cross-
- platform benchmarks are being published of essentially identical
- object code compiled for Windows versus Mac and run on similarly
- powered CPUs. The Windows products tend to run faster because the
- compilers are, by and large, a little bit better. The most
- striking example I've seen was a recent PC Magazine benchmark of
- WordPerfect where the Windows advantage was substantial. This is
- not because of a superior operating system, but because of the
- availability of a better optimized compiler.
-
- With the move from CISC to RISC architecture, and especially with
- the move to superscalar pipelines, ever more burden is placed upon
- the compiler. If sloppy compilers can be written for CISC
- machines, time-to-market pressures could produce RISC compilers
- which have even more of an effect.
-
- The trend in the software industry today is in the opposite
- direction of this theme. We are all sacrificing performance in
- favor of time-to-market. Object Oriented Programming is the
- epitome of this trade-off. Now, there's nothing wrong with OOP,
- and it's great that we'll all soon be writing Newton applications
- by dragging and dropping resources from the object pool.
-
- But OOP is an obvious formula for inefficient code. Witness the
- feel of the Finder in System 6 vs. System 7. In many applications
- I'll guess that early products will be sketched in OOP and later,
- more mature products or versions will be coded at lower levels.
-
- Lately we've been thinking about starting a development house that
- specializes in knocking off popular OOP-based products with C or
- assembler-based me-too versions. We'd be second to market but we'd
- win the benchmark wars every time.
-
-
- System Software
- System software is particularly important because of its pervasive
- impact on performance. Well-written, native-mode system calls are
- critical to good performance for a wide range of software
- products, and can to some extent overcome limitations imposed by
- inefficient compilers. If most of the computer's time is spent in
- highly-optimized system calls, the inefficiencies of the calling
- program can easily be overlooked.
-
- On the downside, many advances in system software have undermined
- performance. Windowing systems and multitasking both advance
- overall productivity, but add overhead which slows routine
- operation. The user gets new functionality, but it doesn't come
- for free, and it affects all applications.
-
- Moreover, advances often improve performance in ways that are
- difficult to define quantitatively. Both virtual memory and RAM
- disk technology can significantly enhance Mac productivity, but
- it's hard to benchmark their contributions. For example, Connectix
- end-user studies of Virtual and MAXIMA customers indicate that
- either product can increase total work output per session by 5-20
- percent, but results vary widely according to the type of work
- performed and the system configuration.
-
- An area of particular interest to Connectix is the use of
- advanced, dynamic disk caching techniques, utilizing all of the
- often "wasted" RAM on computers to avoid unnecessary disk access.
- The benefits of this are two-fold:
-
- First, disk accesses are usually a hundred to a thousand times
- slower than RAM accesses, so tremendous speed improvements can be
- achieved. Preliminary benchmarks on our Velocity caching product
- show an overall work throughput increase of about 25 percent.
- That's not bad for a low-cost software extension considering what
- it costs to accomplish the same boost in hardware.
-
- Second, caching has become increasingly important because of
- portable computing. PowerBook users will enjoy considerable
- battery life extension through the elimination of unneeded disk
- spin-ups, which typically account for 10 percent of power use in a
- battery-powered PowerBook session. Many PowerBook users also
- complain that their PowerBooks seem sluggish compared to
- comparable desktop systems - mainly, it appears, because of the
- random annoying delays of drive spin up.
-
- The key to a successful caching strategy involves maximizing the
- available cache size and filling it with the data most likely to
- be called for next by the CPU. Velocity incorporates unique
- advances in both of these areas, which I look forward to
- discussing in the future.
-
-
- Input/Output
- One of the most productive areas for software acceleration is in
- the I/O domain, both internal to the system, and over a network.
- After all, processing has three major steps - you get the
- information, then you process it, then you spit out the results.
- Two thirds I/O, one third processing.
-
- Consider the following thought experiment: Watch a typical user
- for an hour. She opens files, launches applications, enters
- alphanumeric data, spell checks, calculates, sends email, closes
- windows. Now, double the processor speed. Maybe she'll save 5
- minutes out of the hour. Instead, suppose you double the I/O
- speeds - SCSI, ADB, AppleTalk, and NuBus. How much does she save
- then? Our testing indicates it's also about five minutes, and it's
- certainly within a factor of two of that either way for most
- sessions.
-
- Moreover, a lot of the time saved will occur during periods when
- the user would be especially annoyed at delays. Most people are
- prepared to watch their clock spin a few seconds when calculating,
- but have less patience when saving or opening a document. The
- system just doesn't seem to be working as hard then.
-
- Hardware I/O speeds are generally not improving quite as fast as
- raw computation speeds. But a lot can be done in software here.
- Many I/O bottlenecks give 10 to 1 or even 100 to 1 speed delays.
- Even though they are only relevant to system operation a small
- fraction, say 10 percent of the time, addressing these bottlenecks
- can have a big impact. If you want a graphic example of this,
- compare benchmark data of third-party 25 versus 33 MHz accelerator
- boards. With a 33 percent higher clock speed, you often see
- benchmarks only 10 or 20 percent better, because I/O is setting
- the pace.
-
-
- Networks
- Enormous increases in network bandwidth are becoming available
- because of the introduction of new technologies, particularly
- optical transmission. The underlying structure of network data
- transmission on the Mac is starting to be strained by these
- capabilities.
-
- I recently spoke with a vendor who successfully developed an
- attractive low-cost, high-performance FDDI card with about ten
- times the effective speed of today's Ethernet systems. It failed
- as a product, however, because the throughput of the network
- bottlenecked at both ends of the link by packet creation and
- decoding time. This seems like an area ripe for new software
- paradigms.
-
-
- Video
- There has been little improvement in the software that drives Mac
- video over the years. This reflects the fact that the Mac started
- with an excellent foundation, the original version of QuickDraw.
- Subsequent versions have improved screen draw times by about a
- factor of two, and big improvements in the future seem unlikely.
-
-
- User/System
- Finally, there is one bandwidth limitation which dominates all
- others in importance, one link in the I/O chain responsible for 99
- percent of the wasted clock cycles in every Macintosh. This, of
- course, is the interface between the user and the system. Far
- outweighing compiler, implementation, and even swamping the effect
- of new algorithms is how efficiently a user can communicate her
- wishes to the machine, and how in turn the machine can let the
- user understand or appreciate the results and implications of
- those actions. The ultimate bandwidth limitation, and the single
- most important way to improve the total performance of the user-
- system combination is the user interface metaphor.
-
- The Mac established its special position in the industry by virtue
- of its unique ability to address this one issue. Essentially, the
- key technology that enabled it to do so was software. But more
- remains to be done, and the pace of improvement in the last five
- years has not been particularly impressive. For all the two
- thousand engineer years that went into its development, is the Mac
- a lot easier to use under System 7 than it was before? I don't
- believe so, and I hope we're in for some paradigm shifting
- breakthroughs here. Personal computing could use such a shot in
- the arm today.
-
-
- Conclusion
- Time-to-market and feature list forces are driving software
- developers to work in ever higher-level programming languages and
- to pay less and less attention to the efficiency of the underlying
- code. Because hardware speed has increased over the years, they
- have been able to get away with this for some time.
-
- But considering how much effort goes into pushing the speed
- envelope of the hardware, it seems like users would be well served
- if more emphasis were placed on software acceleration. In
- everything from mainstream applications to system software, users
- do care about speed and software will often be the best price-
- performance technology to provide it.
-
-
- Reviews/26-Jul-93
- -----------------
-
- * MacWEEK -- 19-Jul-93, Vol. 7, #29
- Power To Go 2.0 -- pg. 43
- Authorware Professional 2.0.1 -- pg. 43
- Quicken 4.0 -- pg. 52
- Working Model 1.0 -- pg. 53
-
- * BYTE -- Aug-93
- Illustrator 5.0 -- pg. 22
- PowerBook 145B and 180c -- pg. 36
- PowerPC 601 -- pg. 56
-
-
- $$
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